Dead by Daylight 6.7.0 Patch Notes – Map Reworks, Killer Tweaks, More!

The Useless by Daylight 6.7.0 patch notes have been launched, unveiling important adjustments to the sport’s mechanics, maps, and characters. Among the many highlights of the patch is the rework of the Autohaven Wreckers map, Blood Lodge, and Fuel Heaven, bringing a extra constant expertise throughout the sport’s maps. The Maze Tile (MD13) has additionally been redesigned, with unsafe Pallets and home windows changed for a extra balanced gameplay expertise. Extra lockers have been added to the realm, and the minimal quantity of Pallets within the Realm has been elevated to scale back lifeless zones.

The Archives is ready to welcome Tome 15: ASCENSION – Degree 1 on April nineteenth at 11:00 am ET, introducing “Core Reminiscence” challenges. These challenges contain discovering Reminiscence Shards scattered all through trials and restoring them to unlock story fragments in journals. Lightburn has been faraway from all relevant problem descriptions and necessities, whereas the problem necessities for challenges in Tomes 1 to five and 12 have been adjusted for higher alignment with different Tomes’ difficulties.

Killer-specific gentle interactions have been eliminated within the patch, with the Nurse, Hag, Wraith, Artist, and Spirit all seeing adjustments to their talents associated to gentle. Basic therapeutic has additionally been tweaked, with a lower within the bonus on profitable Therapeutic Nice Ability Checks from 5% to three%.

A number of Killers have acquired updates to their powers and add-ons, resembling The Hillbilly, The Pig, The Cenobite, The Clown, The Nightmare, The Executioner, and The Oni. These adjustments are geared toward balancing gameplay and bettering general experiences for gamers.

A spread of Perk Updates have been carried out, together with Scourge Hook: Ache Resonance, Gearhead, Boon: Circle of Therapeutic, Useless Onerous, Overzealous, Name of Brine, and Overcharge. Moreover, the Med-kit and its add-ons have been up to date to supply a extra balanced therapeutic expertise for gamers.

Bloodweb Enhancements have additionally been launched, making using Bloodweb easier and extra environment friendly. This consists of the choice to say nodes by urgent them reasonably than holding, in addition to the show of whole Bloodpoints wanted to purchase nodes on the Bloodweb. A brand new heart node has been added after reaching Status 1 with a personality, offering an automatic buying characteristic for the Bloodweb degree.

Different miscellaneous updates embrace the supply of Nameless Mode on consoles, the hiding of Killer names in Customized Video games, and the progressive muting of audio in all instances when utilizing the Undetectable impact.

IF you need the entire particulars, right here’s the total listing from the official DBD post:

Map Rework: Autohaven Wreckers – Blood Lodge and Fuel Heaven

  • Maze Tile (MD13) with unsafe Pallets and home windows was redesigned to be secure and in step with different maps.
  • Added extra Lockers within the realm.
  • Raised the minimal quantity of Pallets within the Realm to scale back Useless Zones.
  • Up to date the position of the Fuel Station to be extra on the facet of the map.
  • Up to date the setup of the Fuel Station to take away the robust window at the back of the constructing.

The Archives

  • Tome 15: ASCENSION – Degree 1 opens on April nineteenth at 11:00am ET
  • “Core Reminiscence” challenges
    • These challenges job Survivors and Killers to revive a misplaced reminiscence by discovering Reminiscence Shards scattered within the trials and restoring them to unlock story fragments in journals. 
    • As with the Glyph challenges, upcoming tomes will introduce new variants of the Core Reminiscence problem, offering a extra various expertise within the Archives with every new Tome.
  • Lightburn has been faraway from all relevant problem descriptions and problem necessities.
  • Adjusted the problem necessities for challenges in Tomes 1 to five and 12 so they’re higher aligned with the problem difficulties of different Tomes and their ranges inside The Archives.

Options

Mild-Killer Interactions

We’re eradicating Killer-specific gentle interactions.

  • The Nurse can not be Lightburned out of her Blinks.
  • The Hag’s Illusion Traps are not eliminated by lights.
    • Survivors can now take away them by approaching them fastidiously and wiping them away.
  • The Wraith can not be Lightburned when cloaked.
  • The Artist’s Crows are not affected by gentle.
    • Crow swarms can’t be eliminated by gentle.
    • Dire Crows can’t be eliminated by gentle.
  • The Spirit
    • Can not burn The Spirit’s Husk

Basic Therapeutic

  • Lower the bonus on profitable Therapeutic Nice Ability Checks from 5% to 3%.

Killer Tweaks

  • The Hillbilly
    • Energy
      • Much less warmth added upon beginning to rev the Chainsaw.
      • Much less warmth added whereas revving the Chainsaw.
      • Extra warmth added throughout Chainsaw Dash.
  • The Pig
    • John’s Medical File Addon
      • Improve crouched transfer pace by 10% (was 6%).
  • The Cenobite
    • The Lament Configuration will now teleport if The Cenobite stands on it for 5 seconds.
  • The Clown
    • Redhead’s Pinky Finger Addon: Begin with 3 fewer bottles, and most bottles is decreased by 3 (was 2 and a couple of, respectively).
  • The Nightmare
    • Add-Ons
      • Sheep Block: Triggering Dream Snares or Dream Pallets inflicts Blindnessfor 60 seconds (was 30 seconds).
      • Unicorn Block: Triggering Dream Snares or Dream Pallets inflicts Blindnessfor 90 seconds (was 60 seconds).
  • The Executioner
    • Scarlet Egg Add-On
      • Will increase the period of Killer Intuition when triggered by Rites of Judgment by 3 seconds.
  • The Oni
    • Add-Ons
      • Blackened Toenail: Will increase motion pace whereas absorbing Blood Orbs by 0.4 m/s (was 0.3 m/s).
      • Bloody Sash: Will increase motion pace whereas absorbing Blood Orbs by 0.7 m/s (was 0.6 m/s).

Perk Updates

  • Scourge Hook: Ache Resonance
    • You begin the Trial with 4 tokens. The primary time every Survivor is positioned on a Scourge Hook, lose 1 token. While you lose a token, the Generator with probably the most progress explodes, immediately shedding 15%/20%/25% progress, and begins to regress. After you have no tokens, Ache Resonance deactivates for the remainder of the Trial.
  • Gearhead
    • After a survivor loses a well being state by any means, Gearhead prompts for 30 seconds. Whereas Gearhead is lively, the each time a Survivor performs a very good Ability Examine whereas repairing, their Aura is revealed to you for 6/7/8 seconds.
  • Boon: Circle of Therapeutic
    • Any Survivors inside the Boon Totem’s vary achieve a 50%/75%/100% therapeutic pace bonus to therapeutic others. Med-Kits don’t stack with Boon: CoH. Injured Survivors have their Auras revealed to all different Survivors when contained in the Boon Totem’s vary.
  • Useless Onerous
    • Useless arduous prompts after you might be unhooked or unhook your self. Press the Lively Capacity button 1 whereas working to realize the Endurance standing impact for the following 0.5 seconds. Causes the Exhausted Standing Impact for 60/50/40 seconds. Useless Onerous then deactivates.
  • Overzealous
    • After cleaning or blessing any totem, this Perk prompts. Your Generator restore pace is elevated by 8%/9%/10%. This bonus is doubled for those who cleanse/bless a Hex totem. This Perk deactivates if you lose a well being state by any means.
  • Name of Brine
    • After kicking a generator this perk turns into lively for 60 seconds. The Generator regresses at 115%/120%/125% of the conventional regression pace and you may see its aura in yellow. Every time a Survivor completes a very good Ability Examine on a Generator affected by this Perk, you obtain a loud noise notification.
  • Overcharge
    • Overcharge a generator by performing the Harm Generator motion. The subsequent Survivor interacting with that Generator is confronted with a tough Ability Examine. Failing the Ability Examine ends in a further 2%/3%/4% lack of progress. Succeeding the Ability Examine grants no progress, however prevents the Generator explosion. After Overcharge is utilized to a generator, its regression pace will increase from 85% of regular to 130% of regular over the following 30 seconds.

Med-kit Replace

  • Tenting Support Package: 24 fees. (was 16) Will increase the pace that you just heal others by 35%. (was 25%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion.
  • First Support Package: 24 fees. (was 24) Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion.
  • Emergency Med-kit: 24 fees. (was 16) Will increase the pace that you just heal others by 45%. (was 50%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion. (Self-healing buff eliminated)
  • Ranger Med-kit: 24 fees. (was 32) Will increase the pace that you just heal others by 50%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion. (Ability examine bonuses eliminated)
  • All Hallows’ Eve Lunchbox: 24 fees. (was 24) Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion. Makes you significantly extra seen.
  • Anniversary Med-kit: 24 fees. (was 24) Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion.
  • Masquerade Med-kit: 24 fees. (was 24) Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) Unlocks the self-healing motion.

Med-kit Addons Replace

  • Rubber Gloves: Will increase the Bonus talent examine measurement by 10%. (NEW) (Eliminated progress bonus for Nice talent checks)
  • Sponge: Will increase the Bonus talent examine measurement by 20% (NEW) (Eliminated progress bonus for Nice talent checks
  • Needle & Thread: Will increase the probabilities of triggering a Ability Examine by 10%Will increase development bonus for succeeding Nice Ability Checks by 5%. (NEW) (Eliminated Bloodpoint bonus)
  • Medical Scissors: Will increase therapeutic pace by 10%. (was 15%)
  • Gauze Roll: Provides 10 fees to the Med-Package. (was 12 fees) Modified to Uncommon rarity.
  • Surgical Suture: Will increase the probabilities of triggering a Ability Examine by 15%. Will increase development bonus for succeeding Nice Ability Checks by 10%. (NEW) (Eliminated Bloodpoint bonus)
  • Gel Dressings: Modified to Extremely Uncommon rarity.
  • Belly Dressing: Will increase therapeutic pace by 15%. (was 25%) (Eliminated fees penalty) Modified to Very Uncommon rarity.
  • Styptic Agent: Press the Secondary Motion button whereas therapeutic with the Med-kit to make use of the Styptic Agent. When the Styptic Agent is used on an injured Survivor, they achieve Endurance for 5 seconds. (was 8 seconds) Consumes the Med-Package on use.

Bloodweb Enhancements

You requested for it for a very long time, and it’s lastly right here: utilizing the Bloodweb has been made a lot easier!

  • By default, nodes can now be claimed by urgent them reasonably than holding. If you wish to revert to the previous methodology, a setting within the Accessibility tab means that you can toggle between Press and Maintain.
  • Hovering the cursor over any node within the Bloodweb that’s not at the moment purchasable exhibits a pink define of a path of nodes main as much as it and shows the entire Bloodpoints wanted to purchase all these nodes.
  • Urgent/holding on any such node mechanically purchases all of the nodes one-by-one on the hovered path. This will not full if buying all nodes turns into restricted by your Bloodpoint whole or the Entity consuming nodes alon the best way.
  • After reaching Status 1 with a personality, the Bloodweb for that character will comprise a brand new heart node. Urgent/holding on it’ll mechanically declare as a lot as doable of the entire Bloodweb degree. The automation will prioritize Perks first and try and spend the minimal quantity of Bloodpoints second. This may cease for those who run out of Bloodpoints, however will proceed with The Entity consuming nodes.

We’ve completed the next fixes since PTB:

  • Leaving the Bloodweb menu throughout Automated Buying not breaks the Bloodweb.
  • Cancelling Automated Buying not breaks the Bloodweb.
  • Switching characters throughout Automated Buying will not be doable, because it might have led to a soft-locked state.
  • The price of a Bloodweb node chain ending in a Uncommon or Very Uncommon Perk is now displayed accurately.
  • The Bloodweb not tender locks when urgent the Automated Buying button with low Bloodpoints.
  • Automated Buying not stops halfway on account of Entity shenanigans.
  • Audio cues for claiming nodes throughout Automated Buying are eliminated, as an alternative changed by a single cue on the completion of a degree.
  • The pace of computerized buy has been elevated.
  • The whole chain value format within the Node Tooltip has been modified with a brand new icon.
  • The Middle node to mechanically buy nodes is now disabled when there may be not sufficient Bloodpoints to buy no less than one node.
  • Fastened some interplay points associated to the brand new Bloodweb heart node to buy nodes mechanically.
  • Fastened a softlock when amassing a node within the Bloodweb when beginning a Matchmaking similtaneously a Killer.

Misc

  • Nameless Mode is now obtainable on consoles.
  • The “Conceal Participant Names” setting now additionally hides the Killer identify in Customized Video games.
  • Cinematic video recordsdata are actually saved in Bink format.
  • The Undetectable impact now mutes the audio progressively in all instances, to imitate the Killer transferring away. Beforehand there have been some Add-Ons that have been eradicating the Terror Radius immediately.

Modifications from PTB to Stay

Killer Tweaks

  • Reverted the PTB updates to the Hillbilly’s Doom Engravings and Loss of life Engravings Add-Ons.

Perks

  • Useless arduous now prompts when you find yourself unhooked or unhook your self.
  • Scourge Hook: Ache Resonance’s impact is now 15%/20%/25%.
  • Boon: Circle of Therapeutic’s impact is now 50%/75%/100%.

Basic therapeutic

  • Reverted Survivor heal interplay seconds to cost from 24 to 16 seconds.

Med-kit Replace

  • Tenting Support Package: Will increase the pace that you just heal others by 35%. (was 25%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW)
  • First Support Package: Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW)
  • Emergency Med-kit: Will increase the pace that you just heal others by 45%. (was 50%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW)
  • Ranger Med-kit: Will increase the pace that you just heal others by 50%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW) (Ability examine bonuses eliminated)
  • All Hallows’ Eve Lunchbox: Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW)
  • Anniversary Med-kit: Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW)
  • Masquerade Med-kit: Will increase the pace that you just heal others by 40%. (was 35%) Decreases the pace and effectivity when therapeutic your self by 33%. (NEW)

Med-kit Addons Replace

  • Rubber Gloves: Will increase the Bonus talent examine measurement by 10%. (NEW)
  • Butterfly Tape: Will increase therapeutic pace by 5%. (was 3%)
  • Sponge: Will increase the Bonus talent examine measurement by 20% (NEW)
  • Needle & Thread: Will increase the probabilities of triggering a Ability Examine by 10%Will increase development bonus for succeeding Nice Ability Checks by 5%. (NEW) (Eliminated bloodpoint bonus) 
  • Gauze Roll: Modified to Uncommon rarity.
  • Surgical Suture: Will increase the probabilities of triggering a Ability Examine by 15%. Will increase development bonus for succeeding Nice Ability Checks by 10%. (NEW) (Eliminated bloodpoint bonus)
  • Gel Dressings: Provides 16 fees to the Med-Package. (was 14 fees) Modified to Extremely Uncommon rarity.
  • Belly Dressing: Will increase therapeutic pace by 15%. (was 20%) (Eliminated fees penalty) Modified to Very Uncommon rarity.
  • Anti-hemorrhagic Syringe: Press the Secondary Motion button whereas therapeutic with the Med-Package to make use of the Anti-Hemorrhagic Syringe. The affected Survivor will passively achieve a well being state 16 seconds after use. (was 24 seconds) The time required is modified by perks, objects and add-ons that have an effect on Therapeutic Speeds. This impact is canceled when the affected Survivor adjustments well being state or is picked up. Consumes the Med-Package on use.
  • Refined Serum: Will increase your Motion pace by +5% for 20 seconds. (was 15 seconds) Creates a Blight path behind the affected Survivor. Can be utilized on different Survivors or your self. Consumes the Med-Package on use.

Bug Fixes

The Archives

  • The “Close to Miss” Survivor problem now counts when avoiding hits whereas the Killer is carrying one other Survivor.
  • The “Close to Miss” Survivor problem now not counts assaults whereas within the dying state or on a hook.
  • The “Bodily Tantrum” Killer problem now counts progress from pallets destroyed when vaulted by a Survivor affected by The Cranium Service provider’s Claw Lure.

Audio

  • Adjusted the pace of audio because the Bloodwell autofills.
  • Fastened a difficulty the place the audio of Bloodweb Era would play twice.
  • Survivors are not lacking voiceovers when a Killer interrupts them whereas coming into and exiting a Locker.
  • Fastened a delay within the Terror Radius suppression after de-manifesting and gaining Undetectable with The Onryo.
  • Fastened a delay within the Terror Radius suppression when gaining Undetectable with the Cenobite’s Add-On “Chatterer’s Tooth”.
  • Fastened a delay within the Terror Radius suppression after crouching and gaining Undetectable with The Pig.
  • Fastened a delay within the Terror Radius suppression when gaining Undetectable with the Deathslinger’s Add-On “Hellshire Iron”.
  • Fastened a delay within the Terror Radius suppression when gaining Undetectable with the Hillbilly’s Add-On “Iridescent Brick” and “Leafy Mash”.
  • Fastened a difficulty the place when utilizing The Physician with any “Self-discipline” Add-On, the Terror Radius and Crimson Stain fails to be lively after a Chase would finish whereas in Insanity Tier 2.

Bots

  • Bots within the Tutorial now have their names accurately localized.
  • Bots are much less more likely to drop a Pallet whereas standing nonetheless on the identical facet because the Killer.
  • Bots not decelerate whereas traversing the world of a Cranium Service provider’s Drone if contained in the Terror Radius.
  • Bots are much less more likely to run right into a Killer whereas making an attempt to evade them.
  • Additional diminished the chances of Bots failing to loop when a Killer is close to.
  • Bots not strive remedy the Lament Configuration whereas being chased.

Characters

  • Fastened a difficulty that brought about The Cranium Service provider’s Drone deployment animation to be delayed for a number of seconds after the Drone has been efficiently deployed.
  • Animations ought to not seem uneven throughout gameplay.
  • The Spirit’s arm items will not clip into one another throughout a number of animations.
  • Fastened a difficulty that brought about Performing a Lunge Assault with the Feminine Legion physique to cancel the hit animation if the period of Feral Frenzy ends throughout the animation.
  • The Feminine Legion cosmetics not use male strolling animations whereas within the Trial.
  • The Pig ought to not stay standing when Crouching.
  • Choose Killer Moris will not trigger the Survivor’s digicam to fade to grey and flicker earlier than going to the tally display screen.
  • Survivors might not wipe the Hag’s entice away a second time after wiping it.
  • The Nurse can correctly cost a Blink when being lit by a flashlight.
  • The Legion’s Frenzy ends after lacking an assault after having hit a Survivor.
  • The Legion’s Frenzy fully replenishes when placing a Survivor into Deep Wound when geared up with the By no means-Sleep Capsules and Mischief Listing Add-Ons.
  • Characters not present the missed Ability Examine animation the following time they heal somebody in the event that they interrupted a therapeutic motion simply as a Ability Examine was showing.
  • The Terror Radius and Crimson Stain correctly activate after ending a chase when geared up with any of the ’Self-discipline’ Add-Ons as The Physician.
  • The Dredge might not turn into invisible when teleporting throughout Dusk.
  • The Cannibal, The Hillbilly, The Trapper and The Twins now accurately have their Energy seen on the tally display screen.
  • The Clown might not push Survivors whereas reloading his Tonics.

Setting

  • Fastened a difficulty the place the mist was not seen within the basement of RPD
  • Fastened points the place the Cranium Service provider can deploy drones in door methods.
  • Fastened a bug the place the Nightmare couldn’t place his entice within the Asylum constructing.
  • Fastened a difficulty the place Nemesis Tentacles would undergo barricaded home windows of the Foundry.
  • Up to date the peak of small bushes in Crimson Forest to enhance visibility and navigation.
  • Fastened and concern the place Killers couldn’t seize a Survivor from a Jigsaw Field in RPD.
  • Fastened a difficulty stopping Victor from leaping on the Pot within the Temple of Purgation dungeon.
  • Fastened a difficulty the place a Survivor would clip by the doorways of a Locker in Fundamental Constructing of the Mom’s Dwelling Map.
  • Fastened a difficulty the place a personality might spawn in a automobile pile.
  • Fastened a difficulty the place Zombies get caught on prime of hills.
  • Fastened a difficulty the place the exit signal is misplaced in RPD.
  • Fastened a difficulty the place objects have been hidden within the books of Eyrie of Crows constructing.
  • Fastened a difficulty the place a Pallet was clipping with the bottom within the Yamaoka Household Residence.
  • Fastened a difficulty within the Backyard of Pleasure the place Zombies couldn’t patrol the Greenhouse.
  • Fastened a difficulty the place a Generator was not accessible on a tile in Junkyard.
  • Fastened a difficulty the place a Hook in The Shattered Sq. was not accessible to the Killer.
  • Fastened a difficulty the place a entice couldn’t be picked close to the Yamaoka Household Residence.
  • Fastened a Fake Appel close to the Temple of Purgation. 
  • Fastened concern the place invisible collisions would block projectiles in the principle constructing of The Shattered Sq.,
  • Fastened a difficulty the place a placeholder tile might spawn on Haddonfield.
  • Fastened a difficulty in Useless Dawg Saloon the place waking up towards a wall would ship the Survivors out of the world.
  • Fastened a difficulty the place Legion was not capable of vault the Pallet within the shack of the Crimson Forest.
  • Fastened a difficulty the place the Nurse couldn’t blink within the bungalow in Badham Preschool
  • Fastened a difficulty the place a entice would spawn inside a Generator in Remedy Theater.
  • Up to date the burden of the Turbines in Haddonfield to forestall them from being too shut.
  • Fastened a difficulty the place a Bear Lure would spawn within the Bus tile in Junkyard.

Perks

  • Gearhead not prompts when a Survivor disconnects.
  • Gearhead not prompts when a Survivor good points a well being state.
  • Thrill of the Hunt now grants further Bloodpoints as per perk design
  • Cruel Storm not causes Generator progress to regress whereas the Generator is blocked.
  • Cruel Storm not causes the Generator to lose progress when succeeding the Ability Examine.

UI

  • Fastened alignment and overlaps for the enter switchers within the Full-screen picture viewer of the archives.
  • Fastened button overlaps between Fundamental Menu and Choices button on a number of languages on the Onboarding Display screen.
  • The HUD is correctly hidden when spectating a Mori.
  • The heartbeat icon is not seen when utilizing a Flashlight.
  • The remaining time textual content within the Shrine of Secrets and techniques isn’t any extra cut-off in sure languages.
  • Fastened localization points in among the system error messages.
  • Fastened the tooltip positioning within the Archive Compendium Tab.
  • Fastened an unlocalized String within the Match Outcome display screen.
  • Added immediate icons assist for PS5 controller when taking part in on PC.

Misc

  • Equipping Cosmetics which have distinctive voice strains ought to now have the subtitles all the time in sync.
  • Archive and Occasion cinematics ought to now be accessible in lobbies and be interruptable.
  • Inviting a participant on PS5 to your foyer made on PS4, or vice-versa, ought to now work accurately, even when the invited participant doesn’t have the sport working.

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