A brand new patch for The Final of Us Half I, the award-winning recreation that includes the emotional journey of Joel and Ellie in a post-apocalyptic world, is now stay on PlayStation 5. This replace brings enhancements and fixes for fight, accessibility, and extra content material, together with new HBO t-shirt cosmetics for Ellie.
The replace contains quite a few gameplay enhancements, resembling adjusted purpose sensitivity, extra constant companion character actions throughout fight, and varied weapon changes. Melee assaults have been refined, with two-handed melee weapons now killing surprised enemies and an extended stagger time for Contaminated enemies when meleeing whereas sprinting. Moreover, shotguns and rifles now rechamber sooner after being unholstered, and melee assaults that ship enemies to their knees can combo into finishers.
The patch additionally addresses a number of bugs, resembling fixing a problem the place drawing the bow lowered the participant’s accuracy with different weapons and correcting the accuracy of the El Diablo pistol when utilizing its scope. Gamers will not mechanically succeed when machete-wielding enemies carry out evasive counterattacks, and Contaminated enemies will not enter the ‘beg for all times’ state.
Visible enhancements and changes have been made all through the sport, together with fixes to subtitles, UI textual content, and Display Reader strains. A number of checkpoints have been adjusted, and the Grounded Issue mode now options lowered turret truck accuracy. In Permadeath Mode, the deer hunt is not thought-about a fight encounter.
Accessibility enhancements embrace higher Navigation Help aim placement, corrected button prompts, and fixes to points with Excessive Distinction Mode and audio cues. The replace additionally addresses varied points with in-game cutscenes and encounter-specific issues, such because the participant getting caught behind a door through the combat on the hydroelectric dam.
Lastly, the patch introduces new HBO in-game t-shirt cosmetics for Ellie, including one other layer of customization for gamers to take pleasure in.
Right here’s a have a look at the full list of patch notes:
- [Brazilian Portuguese] Remastered and elevated the audio high quality for in-game voice strains
- Adjusted purpose sensitivity from 1-10 to 1-100, with a decrease minimal sensitivity
- Companion characters now throw bricks at enemies throughout fight extra persistently
- Rifle weapons now use hit-scan as a substitute of projectile physics to find out whether or not they hit an enemy
- Elevated the pump shotgun’s base fireplace fee
- Melee and Fireplace could now be certain to the identical button in Customise Controls (Choices > Controls > Customise Controls)
- Speedrun Mode timer now pauses throughout black display screen fades
- Melee assaults utilizing a two-handed melee weapon now kill surprised enemies
- Meleeing whereas sprinting now staggers Contaminated enemies for longer
- Participant character can transfer sooner after ending a melee swing
- Companion characters rescue the participant character from enemy grapples extra persistently
- Shotguns and rifles start rechambering sooner after being unholstered
- Melee assaults that ship enemies to their knees now combo into finishers, whether or not or not the participant has a melee weapon
- Elevated time that human enemies are staggered after being punched
- Enemies not beg for his or her lives after they can’t be simply reached by the participant
- Adjusted timing of varied checkpoints all through the sport
- Quite a few visible enhancements and changes all through the sport
- A number of fixes to subtitles, UI textual content, and Display Reader strains
- [Grounded Difficulty] Lowered the accuracy of the turret truck
- [Permadeath Mode] The deer hunt is not thought-about a fight encounter
Bug Fixes
- Drawing the bow not reduces the participant’s accuracy with different weapons
- Fastened a problem the place the participant could spin round their goal when utilizing sprinting melee assaults
- Fastened a problem the place a melee swing could also be canceled mid-swing when holding a shotgun
- Loading save recordsdata not impacts the variety of bonus function unlock factors presently accessible
- Fastened a problem the place some weapons’ reloads could also be interrupted earlier than all bullets had been loaded
- Corrected accuracy of the El Diablo pistol when utilizing its scope
- Fastened a problem the place nail bombs could also be retrieved after detonating
- Director’s Commentary now performs through the remaining credit
- Rechambering a weapon now registers as full sooner, so the participant gained’t should repeat the animation if interrupted
- Baseball bats now do the identical injury in opposition to Clickers as different two-handed melee weapons
- Participant not mechanically succeeds when machete-wielding enemies do an evasive counterattack
- Fastened a problem the place Contaminated could use a human enemy’s seize assault when grabbing the participant from behind
- Fastened a problem the place companion characters could die in fight at unintended instances
- Eliminated some cowl positions that allowed enemies to shoot the participant character with out revealing themselves
- Contaminated not enter the ‘beg for all times’ state
- Fastened a problem the place some gadgets and substances weren’t added to the participant’s stock when collected
- Fastened points with some in-game cutscenes the place the participant could get interrupted if attacked
- [The Prologue] Tommy will lead the participant extra persistently
- [The Prologue] Fastened a problem the place participant character could die through the automotive crash cutscene
- [Tommy’s Dam] Fastened a problem the place the participant character could get caught behind a door through the combat on the hydroelectric dam
- [The Firefly Lab] Taking pictures a health care provider will not make them invincible to flamethrowers
- [New Game+] All additional ammo and ingredient sorts now seem as supposed when taking part in in Full Loadout mode on Grounded problem.
Left Behind Standalone
- The arcade minigame won’t request a number of assaults that deal no injury in a row
- Moved a corpse’s arm to the proper location
- Improved Ellie’s accuracy to match her accuracy throughout the primary story
Accessibility
- Improved Navigation Help aim placement throughout varied places
- Fastened button prompts that confirmed the wrong button in sure circumstances
- Fastened some collectible gadgets not highlighting accurately when utilizing Excessive Distinction Mode
- Fastened varied points the place the wrong cue would play when utilizing audio cues
- Fastened problem in Chapter and Encounter Choose menus the place the Display Reader didn’t learn sub-chapter names
Further Content material
- New HBO® in-game t-shirt cosmetics for Ellie