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Naughty Canine has just lately confirmed on Twitter that they’re actively engaged on Patch 1.0.4 for The Final of Us Half I for PC, which is slated for launch subsequent week. The announcement assures gamers that the patch will embody framerate optimizations, graphical and texture constancy enhancements, crash fixes, and extra.
The Final of Us Half I’s launch on PC has confronted a number of challenges, necessitating a number of patches to deal with a variety of points. Among the many recognized bugs that gamers have encountered are longer-than-expected shader loading instances, degraded efficiency and stability whereas shaders load within the background, and issues arising from outdated graphics drivers. Some gamers have reported being unable as well the sport even when assembly the minimal system necessities, in addition to potential reminiscence leaks, mouse and digital camera jitter relying on {hardware} and show settings, and corrupted or neon-appearing textures within the sport.
Right here’s a take a look at all the currently known bugs being acknowledged by Naughty Canine:
- Loading shaders takes longer than anticipated
- Efficiency and stability is degraded whereas shaders are loading within the background
- Older graphics drivers results in instability and/or graphical issues
- Sport could also be unable as well regardless of assembly the minimal system necessities
- A possible reminiscence leak
- Mouse and digital camera jitter for some gamers, relying on {hardware} and show settings
- Corrupted-appearing/neon textures in sport
If you happen to don’t see your bug on the checklist, ensure to go over to their request form to allow them to know what points you might be having with the sport to allow them to be resolved.
With the forthcoming launch of Patch 1.0.4, Naughty Canine goals to resolve the remaining bugs in order that gamers can get pleasure from a easy gaming expertise with none disruptions.