Battle.net DDoS attack causing disconnects and high latency on April 16th

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Picture: Blizzard Leisure

Blizzard’s Battle.internet platform skilled an obvious Distributed Denial of Service (DDoS) assault right this moment, which brought about disruptions to widespread video games corresponding to Overwatch, Name of Responsibility, and World of Warcraft. The corporate’s Buyer Help Twitter account confirmed the state of affairs, stating, “We’re presently experiencing a DDoS assault, which can end in excessive latency and disconnections for some gamers. We’re actively working to mitigate this problem.”

The DDoS assault led to elevated latency and disconnection points for a lot of gamers, leaving the fan bases of those widespread titles annoyed. A DDoS assault is a kind of cyber-attack the place a number of methods, often contaminated with malware, are used to flood a focused system, corresponding to a server, with an amazing quantity of visitors. The objective of such an assault is to disrupt the conventional functioning of the system, making it troublesome or not possible for customers to entry the focused service.

This isn’t the primary time that this has occurred just lately, as there was another attack on April 12th which brought about related points. It seems to be like for no matter purpose, Blizzard and Battle.internet are being particularly focused in the intervening time. Hopefully, gamers will have the ability to resume play sooner slightly than later.

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